Phoenix.Core 0.3 released ( A 2D C++ openGL renderer )
My friend Jon and I have been busy working at the base rendering engine of Laboratory2D for a while. Today, we are glad to announce the 0.3 release of Phoenix. It was more than a year ago since 0.2, but 0.3 marks a lot of significant changes in the engine overall.
If you want a simple to use, high level c++ rendering engine that supports many platforms, manages windows and input, handles shaders and more - It might be worth checking out.
For more information, go see the Google Code project page.
