Filed under: FLCore

FLCore : Mission Editor Preview

While i really love writing stories, i know that there are people who can do a better job than i could hope to. I thought about it a while ago and figured if i can give a story writer a tool that truly exposes the features they need to create an epic tale, it will make the world of difference right? Well, to make things easier on everyone (and offer something interesting to look at) i have made a quick sketch of what i can see a mission editor might look like. Yes, its in game too. NOTE : CLICK ON THE IMAGE TO SEE THE ACTUAL PREVIEW [caption id="attachment_110" align="aligncenter" width="640" caption="Mission Editor Mockup"]
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[/caption] Keep in mind This is an extremely rough mockup. Dont get too excited about bad layout and missing information and blah. Its just an idea to get the creative minds thinking. Comments and feedback are more than welcome, How can the mission editor be something really awesome? DISCUSS :>

FLCore : Test Release

To celebrate the months wasted trying to find a way to make gameswf work for me, i am going to post the test build of the game here. There is not a lot to the UI yet, just a login screen and a "login complete" screen. After that, there is the escape key to exit. For this test, the username is devcore , and so is the password. Iv attached some images below for post sake. The tech so far Currently im using v8 javascript engine for scripting, PhoenixCore for rendering Link And awesomium for the UI stuff Link The rest of the story Is still to come. I will post later today sometime maybe, the ideas behind the networking code on the client tool development side, and i hope that there will be some discussion behind that. So if you can/want to please check back in a while for the networking part. Candy [caption id="attachment_110" align="aligncenter" width="431" caption="FLCore"]
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[/caption] [caption id="attachment_110" align="aligncenter" width="450" caption="FLCore"]
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[/caption] Notes : Requires VC (vs2008) runtime libraries. Google these, if you dont have them. If you cant run the exe, open the html instead for now. The Download Self Extractor (3.8 MB) Link
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